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Hell Rail - Third Perdition |
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Availability:
In stock
List Price:
$20.00
Our Price:
$17.95
You Save:
$2.05 (10%)
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Description:
conflagration of conductors conveying condemnees to confinement.
Each of the players fancies himself an engineer of the HellRail, conducting the souls of sinners to their torturous abodes in the great Inferno. But, only one of them will triumph and be spared eternal atrocity. Why not enliven your own gathering?
Based in part on Dante's Inferno.
One could argue that Hell Rail is both a card game and a board game.
The cards contain sinners (loads), brimstone (fuel), and track, allowing the cards to be played any of three ways.
Each player has a wooden train marker which he uses to mark his progress on the board. The cards form the track connecting the different levels of hell to the front gate and each other. The players train is formed of sinners which require the expenditure of brimstone to move.
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 | | Hell Rail - Third Perdition Images: | | |  | User Reviews:
| Steep but Short Learning Curve for a Fun Game
The Rule Book is one of the most confusing for such a simple game, but if you just take 10 minutes to read it several times, and then set it up and play through a game by yourself or with a friend with the rule book open you'll find a very fun and surprisingly simple game that you will be able to easily explain to anyone else in a no time.
Setup is simple for the game, laying out 9 "circle" tiles (multiple options), each one with a randomly assigned "effect" so each game can be different.
Players take turns draw cards and perform multiple options, such as laying down or upgrading rail tiles, picking up train cars, moving, dropping off train cars.
There are also game actions that allow you to interfere with other players such as ramming their trains, stealing their train cars or cards, knocking them back to the start, or rotating tracks to change their course.
It's simple to just play the game by picking up and dropping off train cars, but will require strategy if you want to win by placing cards, using effects and interfering with other players.
It may seem odd, but it works really well, is that there is only one type of card used for multiple actions in the game, so there is a lot of "Stuff" on the card, but it does wind up making the game simple. All these cards are in one draw pile (dicarded ones get reshuffled when it runs out) and the game ends once there are no more cards to draw or reshuffle from the discard.
by dozenz (Dec 14 2009)
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