Board Game Ratings - Read Reviews & Purchase Great Board Games
  Board Game Ratings - your guide to great board games
   
    Login  |  View Cart  |  Your Account
BoardGameRatings.com HomeGamesPuzzlesAbout BoardGameRatings.comOther ResourcesClick to verify BBB accreditation and to see a BBB report.
Strategy Games Party Games Card Games Kids Games Word/Trivia Games Classic Games
  Search:    Advanced Search
Megacorps Game Breakdown:

Our Rating: Megacorps rating: 0/5 stars

User Rating:Megacorps rating: 0/5 stars
(based on 0 votes)

Megacorps strategy rating: How much of a role strategic decision-making plays in determining the winnerStrategy
 Coming Soon
Megacorps luck rating: How much luck plays a role in determining the winnerLuck
 Coming Soon
Megacorps knowledge rating: How much outside knowledge is a factor in determining the winnerKnowledge
 Coming Soon
Megacorps creativity rating: How important the ability to think outside the box, draw, or think of unique answers is to the gameCreativity
 Coming Soon
Megacorps interaction rating: How much the game relies on social interaction (like acting, interpreting othersInteraction
 Coming Soon
Megacorps complexity rating: How difficult the game is to learn, to play without referring to the rules, and to remember for next timeComplexity
 Coming Soon

Details:

Number of Players: 3 to 6
Ages: 13+
Avg. Time to Play: 60 minutes
Released: 2009
Publisher: Z-Man Games, Inc.
Designer(s): Greg Costikyan


Megacorps
Megacorps board game
 Availability: In stock

 List Price: $34.99

 Our Price: $23.95

 You Save: $11.04 (31%)


    Buy Megacorps today!
 

Description:


MegaCorps is a game of economic domination. You control a MegaCorp — one of the six enormous conglomerates that dominate economic and political life in the mid-21st Century. You control industries, manipulate governments like puppets, and even wage war to open new markets. You win by making more money than the other MegaCorps.

A player chooses industries in countries, hoping for big payouts by having less competition in the industry. But if you own an industry and want to build the same industry in another country you will need to get permission. Of course, you can try to take over the country first then build in there, using the force of countries you own and mercenaries you have or with those you can persuade allies to contribute.

The type of government a country is can also have an effect on what you buy (or what you keep!). Kleptocracies can steal ownership of your industry. Dictatorships can nationalize an industry to shut you out. Democracies can buy you out.

Contents: board, deck of event cards, 160 counters, money.



Megacorps Images:
Image 1
Megacorps board game
Submit a game review for Megacorps

Rate Megacorps by Z-Man Games, Inc.:


Your Rating:



Your Review's Title:



Your Review:



Your First Name:



Type the following text (so we know you're not spamming us):



All reviews become the sole property of Wasatch Game Company.


 
Contact Us       Site Map       Game Catalog        Privacy Policy
Copyright © 2003, Wasatch Game Company