Board Game Ratings - Read Reviews & Purchase Great Board Games
  Board Game Ratings - your guide to great board games
   
    Login  |  View Cart  |  Your Account
BoardGameRatings.com HomeGamesPuzzlesAbout BoardGameRatings.comOther Resources
Strategy Games Party Games Card Games Kids Games Word/Trivia Games Classic Games
  Search:    Advanced Search
Tzaar Game Breakdown:

Our Rating: Tzaar rating: 5/5 stars

User Rating:Tzaar rating: 0/5 stars
(based on 0 votes)

Tzaar strategy rating: How much of a role strategic decision-making plays in determining the winnerStrategy
Tzaar score of 4
Tzaar luck rating: How much luck plays a role in determining the winnerLuck
Tzaar score of 0
Tzaar knowledge rating: How much outside knowledge is a factor in determining the winnerKnowledge
Tzaar score of 0
Tzaar creativity rating: How important the ability to think outside the box, draw, or think of unique answers is to the gameCreativity
Tzaar score of 0
Tzaar interaction rating: How much the game relies on social interaction (like acting, interpreting othersInteraction
Tzaar score of 4
Tzaar complexity rating: How difficult the game is to learn, to play without referring to the rules, and to remember for next timeComplexity
Tzaar score of 1.5

Details:

Number of Players: 2 to 2
Ages: 8+
Avg. Time to Play: 30 minutes
Released: 2008
Publisher: Rio Grande Games
Designer(s): Kris Burm


Awards:
  • BoardGameRatings.com Best 2-Player Game 2008
  • Spiel des Jahres Finalist 2008
  • GAMES Magazine Game of the Year 2008
  • 2008 International Gamers Award Nominee(General Strategy, 2-Player category)

    See the details

Tzaar
Tzaar board game
 Availability: Out of stock

 List Price: $32.95

 Our Price: $28.95

 You Save: $4.00 (12%)


    Request Tzaar restock.
 

Description:


TZAAR is a game about making choices. Both players have 30 pieces, divided in three types: 6 Tzaars, 9 Tzarras and 15 Totts. The 3 types of pieces form a trinity: They cannot exist without each other. The aim is either to make the opponent run out of one of the three types of pieces or to put him in a position in which he cannot capture anymore. The tricky question the players will have to ask themselves on each of their turns is: "Shall I make myself stronger or my opponent weaker?" Meaning: Will you capture an opponent's piece and make him weaker, or will you jump on top of one of your own pieces and make yourself stronger? If you choose to jump on top of your own pieces too often, you will probably leave your opponent with too many pieces on the board. On the other hand, if you capture too often, you may end up with pieces that are not strong enough at the end of the game. What to do? Up to you to decide!

**Tzaar replaces Tamsk in the Gipf project**

Tzaar Images:
Image 1
Tzaar board game
Tzaar Awards:
Board Game Award: BoardGameRatings.com Best 2-Player Game 2008 BoardGameRatings.com Best 2-Player Game 2008
Board Game Award: Spiel des Jahres Finalist 2008 Spiel des Jahres Finalist 2008
Board Game Award: GAMES Magazine Game of the Year 2008 GAMES Magazine Game of the Year 2008
Board Game Award: 2008 International Gamers Award Nominee(General Strategy, 2-Player category) 2008 International Gamers Award Nominee(General Strategy, 2-Player category)
People who bought this game also bought:

Tzaar board game

Qwirkle
Tzaar board game

Ticket to Ride
Tzaar board game

Cold War : CIA Vs. KGB
Tzaar board game

Gipf
Tzaar board game

Bohnanza
Submit a game review for Tzaar
Our Rating:Tzaar rating: 5/5 stars

Our Review:

Tzaar, the latest installment in the Gipf series of games, is an instant classic. It is refreshing to add another creative game to the ranks of “light” two-player abstract strategy games such as checkers. However, Tzaar is so much more interesting to play than checkers that it’s really unfair to make a comparison.

For one thing, Tzaar can never get into a stalemate situation—the rules for victory ensure that the game will end after a certain number of moves, if not before. Also, Tzaar has multiple paths to victory, providing a more thought-provoking gaming experience. The randomness of the initial game setup makes every game of Tzaar different. Finally, the nature of Tzaar is such that you are less likely to get stuck in analysis paralysis than when playing a game like Checkers or Chess (though paralysis is possible with any game if the right people are playing it).

Players have three different types of tokens, each occupying an intersection of lines along a six-sided board. Tokens move along these lines to intersections where another token resides. If the token is your own, you stack them, creating a more powerful token. If the token is your opponent’s, and is less- or equally-powerful, you capture it.

Each turn in Tzaar consists of two moves, a mandatory capture move and an optional second move that can either be a capture or a stacking move. Capturing all your opponent’s tokens of any type ends the game, as does failure to capture a token during the first mandatory capture move of your turn.

Tzaar will delight young and old players with its layered strategies, interesting move possibilities, and subtleties. We are willing to bet that you can’t play just one game of Tzaar at a sitting. We highly recommend adding Tzaar to your game library and have awarded it our Best 2-Player Board Game award for 2008.

Submit a game review for Tzaar

Rate Tzaar by Rio Grande Games:


Your Rating:



Your Review's Title:



Your Review:



Your First Name:



Type the following text (so we know you're not spamming us):



All reviews become the sole property of Wasatch Game Company.


 
Contact Us       Site Map       Game Catalog        Privacy Policy
Copyright © 2003, Wasatch Game Company