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Gloom : Unwelcome Guests Expansion Game Breakdown:

Our Rating: Gloom : Unwelcome Guests Expansion rating: 0/5 stars

User Rating:Gloom : Unwelcome Guests Expansion rating: 0/5 stars
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Gloom : Unwelcome Guests Expansion strategy rating: How much of a role strategic decision-making plays in determining the winnerStrategy
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Gloom : Unwelcome Guests Expansion luck rating: How much luck plays a role in determining the winnerLuck
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Gloom : Unwelcome Guests Expansion knowledge rating: How much outside knowledge is a factor in determining the winnerKnowledge
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Gloom : Unwelcome Guests Expansion creativity rating: How important the ability to think outside the box, draw, or think of unique answers is to the gameCreativity
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Gloom : Unwelcome Guests Expansion interaction rating: How much the game relies on social interaction (like acting, interpreting othersInteraction
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Gloom : Unwelcome Guests Expansion complexity rating: How difficult the game is to learn, to play without referring to the rules, and to remember for next timeComplexity
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Details:

Number of Players: 2 to 6
Ages: 8+
Avg. Time to Play: 30 minutes
Released: 2007
Publisher: Atlas Games
Designer(s): Keith Baker


Gloom : Unwelcome Guests Expansion
Gloom : Unwelcome Guests Expansion board game
 Availability: In stock

 List Price: $14.95

 Our Price: $10.95

 You Save: $4.00 (26%)


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Description:


The Game of Inauspicious Incidents and Grave Consequences

In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the malodorous Malone mob - including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion. When Boils Malone brought his family overseas to "get away from the heat," he wasn’t expecting quite so much rain!

Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.

Also inside are five new Character cards called Unwelcome Guests. Deal one or more face up to the table's center at the the start of the game. Guests "follow" the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its "trigger" cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the game’s end if a final play draws a Guest to the near-winner’s family!

Format: 55 transparent cards in a tuckbox

Gloom : Unwelcome Guests Expansion Images:
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Gloom : Unwelcome Guests Expansion board game
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