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Ticket to Ride Game Breakdown:
Our Rating:

User Rating: (based on 40 votes)
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 | Luck |  |
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 | Creativity |  |
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Details:
Number of Players: 2 to 5 Ages: 8+ Avg. Time to Play: 60 minutes Time to Learn: 15 minutes Released: 2004 Publisher: Days of Wonder Designer(s): Alan Moon
Awards:
- Spiel des Jahres (German game of the year) 2004
- BoardGameRatings.com Best Family Game 2004
See the details
In the Box:
- 1 game board
- 240 plastic trains
- 5 wooden scoring markers
- 142 cards
- 1 rule book
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Ticket to Ride |
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Availability:
In stock
List Price:
$50.00
Our Price:
$36.95
You Save:
$13.05 (26%)
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Description:
October 2, 1900 -- it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a 20,000 pound bet that he could travel Around the World in 80 Days. Now at the dawn of the century some old friends have gathered to celebrate Fogg's impetuous and lucrative gamble -- and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America -- in just 7 days.
Ticket to Ride is a cross-country train adventure game. Players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. So climb aboard for some railroading fun and adventure. You've got a Ticket to Ride!
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 | | Ticket to Ride Images: | | |  | | | |  | |  |  |  | Our Rating:
Our Review:
Ticket to Ride, winner of BoardGameRatings.com Best Family Game of 2004 and the prestigious Spiel des Jahres Award (German game of the year), is a fun railroad game in which players attempt to lay track to connect important cities in the United States and Canada. Players draw destination ticket cards, each of which features two cities on the board and a point value associated with the cities. They then keep keep the most attractive cards for the duration of the game. The further the cities are from each other, the more points the connection is worth, but if the connection is not made by the end of the game, the player loses that many points. On each turn, a player can choose to draw an additional destination ticket card, draw two train cards, which come in a variety of colors, or play the train cards to connect two cities. Cities are connected by different color lines, so the player must have amassed enough train cards of the appropriate color in order to connect the cities.
Ticket to Ride is a fantastic family game because it is easy to learn, plays fairly quickly, and appeals to players of all ages--both kids and adults will have fun trying to become the next railroad baron. The box, board, and components are beautiful, adding to the reputation of quality associated with Days of Wonder games. Although Ticket to Ride will appeal most strongly to casual gamers, there is enough strategy involved in the track building and set collection tradeoffs, to keep the interest of veteran gamers. All things considered, Ticket to Ride is definitely the top game of 2004 for families and casual gamers alike.
|  | User Reviews:
| Fun Game
Bought this for the kids for Xmas. 1st game was a bit hit and miss but the 2nd game kids knew exactly what to do and they changed their strategy. They love it and their ages are 12 and 15.
by trewend (Dec 28 2009)
| Easy Play
The first few times you play it's fun. I would buy the European version instead of the American because it\'s more challenging.
by Matt (Dec 14 2009)
| Great Game
I bought it for my 15 year old sister for her birthday. The first time the family played it (Sister, dad, myself 21, and my brother 24) we had a blast. Now every time we get together ticket to ride is played atleast once.
by garrett (Nov 24 2009)
| Nice game - Recommended
We've played this game several times and have enjoyed it each time. We like to play teams so all the cousins can play at once. It's high energy and a lot of fun. Younger kids have a good chance at winning as well.
by Rich (May 29 2009)
| Fun for all
This game is a lot of fun to play. It doesn't involve very much creativity or brainpower, but it certainly is enjoyable. After playing with four, I tried playing with only two total players and it does not work. Two players hardly interact, and the game just becomes a contest to complete your original hand of destination cards with almost no interaction with the other player on the board. Definitely play with at least 3 players for the most fun! Great family game, and unlike any other game I own.
by Eric (May 25 2009)
| Joy Ride!
I played this game once on our family game night with some friends who had brought it with them. It was easy to learn and a lot of fun!
We plan to add it to our families game collection!
by Judy (Mar 16 2009)
| Excellent
First, the game was easy to learn. In fact,after I explained the rules to my family, they all were confused that the rules were so simple. It is easy to play; you can learn in five minutes.
Second, it really prevents Analysis Paralysis, because of how the game is designed. The pace keeps moving quickly.
Third, the game has diverse strategy, allowing you to win the game by consistently making the best strategic decisions.
Fourth, you play each game differently, because of the different routes. Your own route to victory may be quite different between each game.
Fifth, the game is still fun if you are losing. If you are so far behind that you cannot catch up, you can still try to complete your own railroad. This way, it is good for both comptetitive and casual players.
by Matthew (Dec 30 2008)
| Fun Strategy Game!
I found this to be a very exciting game to play. We have only played it with 2 players so far for about 3 times, but I like the fact that each game has a variation to it and that it takes some strategy to win. I had never heard of it before reading about it on this web site. Glad I found it!
Highly recommend it to any age.
by Rick (Dec 27 2008)
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