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High Society! Game Breakdown:

Our Rating: High Society! rating: 4.5/5 stars

User Rating:High Society! rating: 4/5 stars
(based on 1 votes)

High Society! strategy rating: How much of a role strategic decision-making plays in determining the winnerStrategy
High Society! score of 4
High Society! luck rating: How much luck plays a role in determining the winnerLuck
High Society! score of 1
High Society! knowledge rating: How much outside knowledge is a factor in determining the winnerKnowledge
High Society! score of 0
High Society! creativity rating: How important the ability to think outside the box, draw, or think of unique answers is to the gameCreativity
High Society! score of 0
High Society! interaction rating: How much the game relies on social interaction (like acting, interpreting othersInteraction
High Society! score of 3.5
High Society! complexity rating: How difficult the game is to learn, to play without referring to the rules, and to remember for next timeComplexity
High Society! score of 1

Details:

Number of Players: 3 to 5
Ages: 10+
Avg. Time to Play: 30 minutes
Time to Learn: 30 minutes
Released: 2003
Publisher: Uberplay Entertainment
Designer(s): Reiner Knizia


In the Box:
  • 55 Money cards
  • 10 Luxury Possession cards
  • 3 Recognition cards
  • 3 Misfortune cards
  • 1 Instruction Booklet


High Society!
High Society! board game
 Availability: Out of stock

 List Price: $19.95

 Our Price: $14.95

 You Save: $5.00 (25%)


    Request High Society! restock.
 

Description:


High Society! is the exciting bidding and bluffing card game from master game designer Reiner Knizia. Compete with other "new money" millionaires as you bid to secure the most lavish and luxurious possessions. But beware of the tax man and your gambling habit, as they may force you into financial ruin! Be the one with the most possessions at the end of the game and become the most prominent member of High Society!

High Society! Images:
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High Society! board gameHigh Society! board game
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Submit a game review for High Society!
Our Rating:High Society! rating: 4.5/5 stars

Our Review:

High Society, an Uberplay release by venerated game designer Reiner Knizia, is an auction game in which the stakes couldn't be higher. Players compete to spend their newfound wealth on a host of "toys" for the rich and famous. Each of the ten possession cards is worth one to ten points and goes to the highest bidder. The player who finishes the game with the highest number of points, while still retaining more money than at least one other player, is declared the winner. This seems easy enough, however, there are a few bumps and twists along the way to complete material success. High Society includes three cards that double the value of all of the cards a player accumulates. The game also includes a thief that steals one card away from a player, a card that costs the player five points, as well as a card that cuts the value of all of the cards a player accumulates in half. Players bid not to have one of these misfortunes befall them--the player that pulls out of the bidding first is stuck with the misfortune. To top it all off, the game end can come before players get through the entire deck, so waiting for just the right deal can be a risky strategy.

High Society is a quick and fun game that is fantastic for three to five players, although it plays best with three or four. A game that takes less than five minutes to learn feels like a light filler, but High Society is so much more. Despite the fact that it plays fast, High Society is a strong strategy game at its heart. It's not uncommon to see tense games in which players struggle with agonizing decisions, then want to play again just as soon as it's over. Uberplay did a great job with the components. They are of the highest quality, and the instructions are clear and simple. High Society has enough strategy and depth to please the most avid gamer, yet it still plays fast enough that you can play other games afterward. Another superb game by Knizia--I highly recommend it.


User Reviews:

High Society! rating: 4/5 stars Suspenseful till the end

I have played this game in three different settings over the past week, and on each of those occasions, as soon as we finished playing it, the players have asked to play it again. People like this game. It's incredibly easy to learn and gives you room for a surprising amount of strategy, considering how simple it is. This is a bidding game--you bid to get good cards and bid to not get bad cards. That set-up could get very boring after a few times of playing, but the designers have compensated for that by adding an element of surprise: you never know when the game will end. The game ends once four designated red cards are turned over. Since the deck of cards is randomly suffled at the start of each game, you never know if the game will end five cards into the game or twenty cards into the game. Thus, each time you play, the market value for the cards changes. For example, imagine that three of the four designated red cards have been turned over--only one more remains in the deck. Once the remaining card is turned over, the game ends. The top card is turned over, and it is worth just enough points to put you in the lead. You are willing to pay a very high price for that card, because the game may very well end right after you purchase this card. However, imagine that none of the designated cards had been turned over (thus the four red cards are still somwhere in the deck). That same card that you were willing to pay a lot for in the previous scenario is not worth as much to you now because you will probably have many more opportunities to bid for cards (of course, you could be wrong, and all four of the red cards could be at the top of of the card stack such that the game will end in four turns). I recommend trying the game--for the price, it's more than worth it.

by Carolina  (Dec 01 2004)


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